Kitha

Cleric. Dark. Probably trustworthy.

Description:

Kitha
Female Human Cleric 5
Innate divine caster
Goddess: Drendari
Neutral Evil
Two knives
Total Hit Points: 17

Stats: Str 12, Dex 12, Con 14, Int 13, Wis 18, Cha 16
Strength 12 (1)
Dexterity 12 (
1)
Constitution 14 (2)
Intelligence 13 (
1)
Wisdom 18 (4)
Charisma 16 (
3)
Armor Class: 11 = 10 +1 [dexterity]
Attack modifier: +3 (5th level favored soul)
Size: Medium
Height: 5’ 3"
Weight: 140 lb
Speed: 30ft
Skin: alabaster
Eyes: brown
Hair: black
Domains: Death Magic
SUPER CLEAN
Energy: Negative [Harmful / Rebukes Undead]

HP: 29
Class HP rolled (d8) + 2 (con modifier)
Total: 29
Level 1: 8
Level 2: 5=4+1
Level 3: 5=4+1
Level 4: 4=3+1
Level 5: 7=5+2

Spells (+1 per day on 0,1,2 by charisma)
0: 7/day, 6 known
-
Light: make anything bright
Virtue: temp 1 hp gain
Cure Minor Wounds: Cure 1 hp
Guidance: +1 on one attack roll, saving throw, or skill check
Inflict Minor Wounds: Touch attack, 1hp damage
Detect Magic: Detect spells/magic within 60ft
1: 7/day, 5 known
1 1 1 1 1 1
Cause Fear: One creature of 5 HD or less flees for 1d4 rounds
Command: One subject obeys selected command for 1 round
Doom: One subject takes –2 on attack rolls, damage rolls, saves, and checks.
Obscuring Mist: Fog surrounds you
Summon Monster 1 … http://www.dandwiki.com/wiki/SRD:Summon_Monster_I
2: 5/day, 3 known
2 2 2 2 2
Darkness: 20-ft. radius of supernatural shadow.
Shatter: Sonic vibration damages objects or crystalline creatures.
Silence: Negates sound in 20-ft. radius.
No prep required!

Armor and saves
Touch AC: 11
Attack bonus: 2
Flat-footed: 10
Initiative modifier:
1 = +1 [dexterity]
Fortitude save: +6 = 4 [base] +2 [constitution]
Reflex save: +5 = 4 [base] +1 [dexterity]
Will save: +8 = 4 [base] +4 [wisdom]
Attack (handheld): +4 = 3 [base] +1 [strength]
Attack (unarmed): +4 = 3 [base] +1 [strength]
Attack (missile): +4 = 3 [base] +1 [dexterity]
Grapple check: +3 = 2 [base] +1 [strength]

Weapons
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
+1 to rolls (weapon focus)
Dart [1d4, crit x2, range inc. 20 ft., 1/2 lb, piercing]

Feats:
Agile
Athletic
Deceitful
Weapon focus: dagger
energy resistance: fire

Body
Short-medium compact body type;
Short black hair;
Pale and weirdly clean and dirt-free;
Heavy black robes and a hood;

Skills
Points: 32 = 12+3/level+1/level(human)
Bluff Cha 8 = +3+5
Heal Wis 7 = +4+3
Concentration Con 6 = +2+4
Diplomacy Cha 5 = +3+2
Disguise Cha 6 = +3+3 [deceitful]
Intimidate Cha 7 = +3+4
Tumble Dex* 6 = +1+5
Knowledge (religion) Int 6 = +1+5 =6
Knowledge (history) Int 4 = +1
3 = 4
Listen Wis 4 = +4
Sense Motive Wis 4 = +4
Spot Wis 4 = +4
Survival Wis 4 = +4
Minor skills
Appraise Int 1 = +1
Balance Dex* 3 = +1 +2 [agile]
Climb Str* 3 = +1 +2 [athletic]
Craft_1 Int 1 = +1
Craft_2 Int 1 = +1
Craft_3 Int 1 = +1
Escape Artist Dex 3 = +1
2 [agile]
Forgery Int 3 = +1+2 [deceitful]
Gather Information Cha 3 = 3
Hide Dex* 1 = +1
Jump Str* 1 = +1
Move Silently Dex* 1 = +1
Perform_1 Cha 3 = +3
Ride Dex 1 = +1
Search Int 1 = +1
Swim Str** 3 = +1
2 [athletic]
Use Rope Dex 1 = +1

  • = check penalty for wearing armor

Racial abilities (human)
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)

Class (Cleric)
Alignment Aura
Spontaneous Casting (harm)
Rebuke Undead (6x/day)
High wisdom gains bonus spells daily
Domain choices give additional abilities

Misc
Weight carrying (9lbs):
2 lb
5 lb
2 lb
_____
9 lb Weapons / Armor / Shield (from above)
Sling bullets (group of 10) x1
Spell component pouch
Weight
Light load:
43 lb. or less
Medium load:
44-86 lb.
Heavy load:
87-130 lb.
Lift over head:
130 lb.
Lift off ground:
260 lb.
Push or drag:
650 lb.
Languages: Common, Elvish, Shadowtongue

Bio:

Kitha

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